On November 17th and 18th “A Dinner with Frankenstein AI” had its world premiere at IDFA in Amsterdam.
Even 200 years after its publication, Mary Shelley’s Frankenstein still resonates. This brilliant story is a powerful metaphor for our collective anxieties about technology and its capacity to escape our control. Artificial intelligence activates those fears maybe more than any other technology ever has. So, what might happen if we invited AI to dinner?
In this episode of the Columbia University School of the Arts’ Digital Storytelling Lab’s Sandbox Lance Weiler, Rachel Ginsberg and Nick Fortugno sit down to discuss “A Dinner with Frankenstein” and share their experience of collaborating with a machine.
Columbia DSL’s Sandbox is now on iTunes | Spotify | Stitcher | Google Play
“A Dinner with Frankenstein AI” was in the Humanoid Cookbook section of the festival. It was a nominee for the Immersive Non-Fiction storytelling award
“A Dinner with Frankenstein AI” had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab.
A sensory food / storytelling experience guided by a machine
Brakke Grond Rode Zaal
The Rode Zaal is a beautifully restored, classical theater hall.
The food was prepared by renowned chief Matthias van der Nagel of Fa. Pekelhaaring
A Gothic dinner inspired by experimentation
Roasted monkfish with algae powder
Pumpkinsoup
Roasted vegetables with pomegranate and hazelnut, feta
Cheeses
Smoked ribeye, pickled red onion flowers
Roasted pork head terine of preskop
Quiche of leeks and smoked ricotta
Black pasta salad
Purple cabbage lettuce
Black couscous with squid and tomato
Bread
Figs
Nuts
Carrot cake with over cream cheese
Poached pear in port
Mascarpone cream
Cantucine
Choco wiskey fudge cake salty caramel
Protein foam
The experience ran just under two hours.
Guests arrive and the space is dark — lit only by candles.
Guests are paired with a stranger and asked to take a sit near a candle. They are given instructions to share a story of a moment of isolation and connection. They take turns interview each other like a journalist getting to the heart of a story.
The AI speaks and welcomes the guests to dinner. The room transforms in front of the guests as the lights slowly come up revealing the dinner party below.
Each dinner guest was given an ear piece. The AI whispered in guest’s ears throughout the dinner.
Mission control room for the dinner.
Big thanks to our amazing team that helped to make IDFA possible…
Althea Wallop
Hunter Owens
Peter English
Alexis Niki
Vivien Leung
Isabel Fernandez
Daniel Sabio
Jorgen van der Sloot
David Jackson
Sarah Henry
A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology.
Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media.
Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative — designed to provoke exploration around possible shared futures for artificial intelligence.
For more info please visit Frankenstein AI
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